The Comfort Zone

April 24, 2026

Working for Comfort Seating UK, I 3D-modelled, textured, rigged, animated, and rendered their products across a variety of environments.

Working closely with the Creative Director, I created detailed 3D models of their range of office and gaming chairs and utilised Unreal Engine to produce a huge library of striking stills and dynamic animations across a variety of environments, which were used as promotional material for their website and social media platforms.


My results were so successful that the Chinese manufacturer has purchased all my content to distribute across its global dealer network.

Collaborating closely with the executive and design teams, I developed accurate 3D models of their Ergohuman office chair collection that highlighted each product’s unique features. I placed these models in various environments — modern offices, cosy home offices, and artistic studios, creating immersive settings that resonated with our audience.

The roomset images were designed to appeal to both retail and commercial dealer markets.

Additionally, I produced animated presentations that showcased our products' functionality and aesthetic appeal, serving as effective marketing tools. My work enhanced Comfort Seating's visual identity, emphasising quality, comfort, and design while reinforcing my passion for 3D visualisation. I was also responsible for incorporating their branding – working within tight brand guidelines, and selecting and choreographing the animations to licensed music.


The videos below are just a small selection of the animated content I created for use on YouTube, Facebook, Instagram, TikTok, Pinterest and two company websites. These videos are now being rebranded for various international markets in Africa, Asia, North and South America, Australia, and across Europe.


By jamie Antliff April 24, 2026
In a world where resources should be protected with restrained use of materials and energy, innovative design is no longer a choice – it’s a necessity. This project's aim was to design, present, and build an item that would stand the test of time without costing the world - in more ways than one. I designed this agile, slot-together stand for Saxen Interiors, initially for a 2 x 2-metre footprint, to promote Saxen’s newly launched RefurbHub. The brief was to showcase the company's products while reflecting a deep commitment to sustainability.
By jamie Antliff April 23, 2026
I designed, created, and rigged a game-ready cowboy with steampunk themes, emphasising asymmetrical design.
By jamie Antliff April 23, 2026
I am developing a sci-fi fantasy side-scrolling platform game with a heavy focus on gravity mechanics.
By Jamie Antliff October 9, 2023
Pledge Chairs in London tasked me with generating 4k 3D visuals and CAD models of their new furniture ranges for their catalogue and website.
By Jamie Antliff May 8, 2023
The brief for this character was to design, produce and rig a retro-styled superhero.
By Jamie Antliff May 8, 2023
The initial brief asked me to take a 2D vector scarecrow character from a logo and generate a 3D model that would be suitable for 3D printing in resin.
Photorealistic head of Johnny Depp
By Jamie Antliff May 8, 2023
This was an exercise in modelling, texturing, and material creation in addition to shading and lighting. The outcome was to produce a photorealistic model incorporating each of these components.
By Jamie Antliff May 8, 2023
These illustrations were part of a research project analysing the effectiveness of traditional art techniques compared to A.I imaging software.
By Jamie Antliff May 8, 2023
These characters were created for use in an isometric co-op game created in Unity.
By Jamie Antliff May 7, 2023
The purpose of this project was to experiment with a character that showcased the personality and visual impact of a fantasy creature.
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